Design and implementation of seeds dispersion on graphic processor unit
Ying Tang, Xinxin Guan, Jing Fan
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, 2011, pp. 403--406.
Abstract: Forest dynamic simulation plays an important role in studying the long-term development of forest structure and composition. Seeds dispersal, the initial step of forest dynamic process, forms the vital component of forest dynamic simulation. However, it is time-consuming to perform the realistic and spatially-explicit seeds dispersal process. We propose a CUDA-accelerated parallel algorithm, by partitioning the seeds dispersal problem into fine sub-problems and using CUDA programming model to map these sub-problems to parallel processing threads. Meanwhile, we implement the parallel algorithm with CUDA optimization strategies to make full use of the GPU computing capacity. The Experimental results show a good speedup compared to the naive implementation on CPU.
@inproceedings{10.1145-2087756.2087828,
author = {Ying Tang and Xinxin Guan and Jing Fan},
title = {Design and implementation of seeds dispersion on graphic processor unit},
booktitle = {Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry},
pages = {403--406},
year = {2011},
}
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