Applying 2D ``out of the body'' to mobile tactile interaction
Youngsun Kim, Gerard J. Kim
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry, 2013, pp. 303--304.
Abstract: Funneling is a technique for eliciting a phantom vibro-tactile feedback. It can be used to minimize the number of vibrators (on the interaction device) in contact with the user body and thereby build a less cumbersome and expensive feedback device. Recently, this technique has been found to elicit an "out of the body" experience, i.e. feeling the phantom sensation indirectly from a hand-held object (external to the body). In this paper, we have extended and applied the "out of the body" tactile illusion to a real world 2D interactive application and showed that it can improve the user experience for small additional cost (fewer vibrators), compared to the conventional single vibrator based device.
Article URL: http://doi.acm.org/10.1145/2534329.2534377
BibTeX format:
@inproceedings{10.1145-2534329.2534377,
  author = {Youngsun Kim and Gerard J. Kim},
  title = {Applying 2D ``out of the body'' to mobile tactile interaction},
  booktitle = {Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry},
  pages = {303--304},
  year = {2013},
}
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