High-quality streamable free-viewpoint video
Alvaro Collet, Ming Chuang, Pat Sweeney, Don Gillett, Dennis Evseev, David Calabrese, Hugues Hoppe, Adam Kirk, Steve Sullivan
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
Abstract: We present the first end-to-end solution to create high-quality free-viewpoint video encoded as a compact data stream. Our system records performances using a dense set of RGB and IR video cameras, generates dynamic textured surfaces, and compresses these to a streamable 3D video format. Four technical advances contribute to high fidelity and robustness: multimodal multi-view stereo fusing RGB, IR, and silhouette information; adaptive meshing guided by automatic detection of perceptually salient areas; mesh tracking to create temporally coherent subsequences; and encoding of tracked textured meshes as an MPEG video stream. Quantitative experiments demonstrate geometric accuracy, texture fidelity, and encoding efficiency. We release several datasets with calibrated inputs and processed results to foster future research.
Article URL: http://doi.acm.org/10.1145/2766945
BibTeX format:
@article{10.1145-2766945,
  author = {Alvaro Collet and Ming Chuang and Pat Sweeney and Don Gillett and Dennis Evseev and David Calabrese and Hugues Hoppe and Adam Kirk and Steve Sullivan},
  title = {High-quality streamable free-viewpoint video},
  journal = {ACM Transactions on Graphics (TOG)},
  volume = {34},
  number = {4},
  articleno = {69},
  month = aug,
  year = {2015},
}
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