Convolutional wasserstein distances: efficient optimal transportation on geometric domains
Justin Solomon, Fernando de Goes, Gabriel Peyre, Marco Cuturi, Adrian Butscher, Andy Nguyen, Tao Du, Leonidas Guibas
In ACM Transactions on Graphics (TOG), 34(4), August 2015.
Abstract: This paper introduces a new class of algorithms for optimization problems involving optimal transportation over geometric domains. Our main contribution is to show that optimal transportation can be made tractable over large domains used in graphics, such as images and triangle meshes, improving performance by orders of magnitude compared to previous work. To this end, we approximate optimal transportation distances using entropic regularization. The resulting objective contains a geodesic distance-based kernel that can be approximated with the heat kernel. This approach leads to simple iterative numerical schemes with linear convergence, in which each iteration only requires Gaussian convolution or the solution of a sparse, pre-factored linear system. We demonstrate the versatility and efficiency of our method on tasks including reflectance interpolation, color transfer, and geometry processing.
Article URL: http://doi.acm.org/10.1145/2766963
BibTeX format:
@article{10.1145-2766963,
  author = {Justin Solomon and Fernando de Goes and Gabriel Peyre and Marco Cuturi and Adrian Butscher and Andy Nguyen and Tao Du and Leonidas Guibas},
  title = {Convolutional wasserstein distances: efficient optimal transportation on geometric domains},
  journal = {ACM Transactions on Graphics (TOG)},
  volume = {34},
  number = {4},
  articleno = {66},
  month = aug,
  year = {2015},
}
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