Interactive design of probability density functions for shape grammars
Minh Dang, Stefan Lienhard, Duygu Ceylan, Boris Neubert, Peter Wonka, Mark Pauly
In ACM Transactions on Graphics (TOG), 34(6), November 2015.
Abstract: A shape grammar defines a procedural shape space containing a variety of models of the same class, e.g. buildings, trees, furniture, airplanes, bikes, etc. We present a framework that enables a user to interactively design a probability density function (pdf) over such a shape space and to sample models according to the designed pdf. First, we propose a user interface that enables a user to quickly provide preference scores for selected shapes and suggest sampling strategies to decide which models to present to the user to evaluate. Second, we propose a novel kernel function to encode the similarity between two procedural models. Third, we propose a framework to interpolate user preference scores by combining multiple techniques: function factorization, Gaussian process regression, autorelevance detection, and l1 regularization. Fourth, we modify the original grammars to generate models with a pdf proportional to the user preference scores. Finally, we provide evaluations of our user interface and framework parameters and a comparison to other exploratory modeling techniques using modeling tasks in five example shape spaces: furniture, low-rise buildings, skyscrapers, airplanes, and vegetation.
@article{10.1145-2816795.2818069,
author = {Minh Dang and Stefan Lienhard and Duygu Ceylan and Boris Neubert and Peter Wonka and Mark Pauly},
title = {Interactive design of probability density functions for shape grammars},
journal = {ACM Transactions on Graphics (TOG)},
volume = {34},
number = {6},
articleno = {206},
month = nov,
year = {2015},
}
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