Interactive modal sound synthesis using generalized proportional damping
Auston Sterling, Ming C. Lin
Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2016, pp. 79--86.
Abstract: We present a modal sound synthesis technique using a generalized proportional damping (GPD) model capable of capturing nonlinear frequency-dependent damping functions. We extend a prior method for automatic extraction of audio material parameters directly from recorded audio clips to determine material parameters for alternative damping models. We demonstrate the results with example-guided synthesized sounds, accompanied by a preliminary, perceptual study comparing the audio quality of the commonly used, linear Rayleigh damping model against a collection of alternative models.
@inproceedings{10.1145-2856400.2856419,
author = {Auston Sterling and Ming C. Lin},
title = {Interactive modal sound synthesis using generalized proportional damping},
booktitle = {Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games},
pages = {79--86},
year = {2016},
}
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