Topology-varying 3D shape creation via structural blending
Ibraheem Alhashim, Honghua Li, Kai Xu, Junjie Cao, Rui Ma, Hao Zhang
In ACM Transactions on Graphics, 33(4), July 2014.
Abstract: We introduce an algorithm for generating novel 3D models via topology-varying shape blending. Given a source and a target shape, our method blends them topologically and geometrically, producing continuous series of in-betweens as new shape creations. The blending operations are defined on a spatio-structural graph composed of medial curves and sheets. Such a shape abstraction is structure-oriented, part-aware, and facilitates topology manipulations. Fundamental topological operations including split and merge are realized by allowing one-to-many correspondences between the source and the target. Multiple blending paths are sampled and presented in an interactive, exploratory tool for creative 3D modeling. We show a variety of topology-varying 3D shapes generated via continuous structural blending between man-made shapes exhibiting complex topological differences, in real time.
@article{Alhashim:2014:T3S,
author = {Ibraheem Alhashim and Honghua Li and Kai Xu and Junjie Cao and Rui Ma and Hao Zhang},
title = {Topology-varying 3D shape creation via structural blending},
journal = {ACM Transactions on Graphics},
volume = {33},
number = {4},
pages = {158:1--158:10},
month = jul,
year = {2014},
}
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