Rendering in shift-invariant spaces
Usman R. Alim
Graphics Interface, May 2013, pp. 189--196.
Abstract: We present a novel image representation method based on shift-invariant spaces. Unlike existing rendering methods, our proposed approach consists of two steps: an analog acquisition step that traces rays through the scene, and a subsequent digital processing step that filters the intermediate digital image to obtain the coefficients of a minimum-error continuous image approximation. Our approach can be easily incorporated in existing renderers with very little change and with little-to-no computational overhead. Additionally, we introduce the necessary tools needed to analyze the smoothing and post-aliasing properties of the minimum-error approximations. We provide examples of spaces --- generated by the uniform B-splines --- that can be readily used in conjunction with the two-dimensional Cartesian grid. Our experimental results demonstrate that minimum-error approximations significantly enhance image quality by preserving high-frequency details that are usually smoothed out by existing image anti-aliasing approaches.
BibTeX format:
@inproceedings{Alim:2013:RIS,
  author = {Usman R. Alim},
  title = {Rendering in shift-invariant spaces},
  booktitle = {Graphics Interface},
  pages = {189--196},
  month = may,
  year = {2013},
}
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