Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection
Marco Attene, Michela Mortara, Michela Spagnuolo, Bianca Falcidieno
In Computer Graphics Forum, 27(5), 2008.
Abstract: Given a 3D solid model S represented by a tetrahedral mesh, we describe a novel algorithm to compute a hierarchy of convex polyhedra that tightly enclose S. The hierarchy can be browsed at interactive speed on a modern PC and it is useful for implementing an intuitive feature selection paradigm for 3D editing environments. Convex parts often coincide with perceptually relevant shape components and, for their identification, existing methods rely on the boundary surface only. In contrast, we show that the notion of part concavity can be expressed and implemented more intuitively and efficiently by exploiting a tetrahedrization of the shape volume. The method proposed is completely automatic, and generates a tree of convex polyhedra in which the root is the convex hull of the whole shape, and the leaves are the tetrahedra of the input mesh. The algorithm proceeds bottom-up by hierarchically clustering tetrahedra into nearly convex aggregations, and the whole process is significantly fast. We prove that, in the average case, for a mesh of n tetrahedra O(n log2 n) operations are sufficient to compute the whole tree.
Article URL: http://dx.doi.org/10.1111/j.1467-8659.2008.01271.x
BibTeX format:
@article{Attene:2008:HCA,
  author = {Marco Attene and Michela Mortara and Michela Spagnuolo and Bianca Falcidieno},
  title = {Hierarchical Convex Approximation of 3D Shapes for Fast Region Selection},
  journal = {Computer Graphics Forum},
  volume = {27},
  number = {5},
  pages = {1323--1332},
  year = {2008},
}
Search for more articles by Marco Attene.
Search for more articles by Michela Mortara.
Search for more articles by Michela Spagnuolo.
Search for more articles by Bianca Falcidieno.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."