Isometric shape interpolation
Seung-Yeob Baek, Jeonghun Lim, Kunwoo Lee
In Computers & Graphics, 46(0), 2015.
Abstract: Acquiring natural-looking in-betweens is a fundamental shape interpolation problem in computer graphics. Several previous studies showed that as-isometric-as-possible interpolation is the key to natural and intuitive results. With this presumption, this paper describes a novel method for acquiring an isometric shape interpolation for given key-frame models. The technological and theoretical contributions of our method lie in the introduction of a new coordinate system, isometry-invariant intrinsic coordinates. This simplifies the nonlinear isometric interpolation into a simple linear algebraic problem. The method is shown to yield an effective isometric interpolation of the given key-frame models and is easy to implement. Experimental results confirm that the proposed method produces minimal metric distortion and exhibits reasonable efficiency.
Keyword(s): Shape interpolation,Isometry,Digital geometry processing
Article URL: http://dx.doi.org/10.1016/j.cag.2014.09.025
BibTeX format:
@article{Baek:2015:ISI,
  author = {Seung-Yeob Baek and Jeonghun Lim and Kunwoo Lee},
  title = {Isometric shape interpolation},
  journal = {Computers & Graphics},
  volume = {46},
  number = {0},
  pages = {257--263},
  year = {2015},
}
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