Learning Boundary Edges for 3D-Mesh Segmentation
Halim Benhabiles, Guillaume Lavoué, Jean-Philippe Vandeborre, Mohamed Daoudi
In Computer Graphics Forum, 30(8), December 2011.
Abstract: This paper presents a 3D-mesh segmentation algorithm based on a learning approach. A large database of manually segmented 3D-meshes is used to learn a boundary edge function. The function is learned using a classifier which automatically selects from a pool of geometric features the most relevant ones to detect candidate boundary edges. We propose a processing pipeline that produces smooth closed boundaries using this edge function. This pipeline successively selects a set of candidate boundary contours, closes them and optimizes them using a snake movement. Our algorithm was evaluated quantitatively using two different segmentation benchmarks and was shown to outperform most recent algorithms from the state-of-the-art.
Keyword(s): 3D-mesh, segmentation, learning, boundary edges, evaluation, ground-truth
Article URL: http://dx.doi.org/10.1111/j.1467-8659.2011.01967.x
BibTeX format:
@article{Benhabiles:2011:LBE,
  author = {Halim Benhabiles and Guillaume Lavoué and Jean-Philippe Vandeborre and Mohamed Daoudi},
  title = {Learning Boundary Edges for 3D-Mesh Segmentation},
  journal = {Computer Graphics Forum},
  volume = {30},
  number = {8},
  pages = {2170--2182},
  month = dec,
  year = {2011},
}
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