Pointer warping in heterogeneous multi-monitor environments
Hrvoje Benko, Steven Feiner
Graphics Interface 2007, May 2007, pp. 111--117.
Abstract: Warping the pointer across monitor bezels has previously been demonstrated to be both significantly faster and preferred to the standard mouse behavior when interacting across displays in homogeneous multi-monitor configurations. Complementing this work, we present a user study that compares the performance of four pointer-warping strategies, including a previously untested frame-memory placement strategy, in heterogeneous multi-monitor environments, where displays vary in size, resolution, and orientation. Our results show that a new frame-memory pointer warping strategy significantly improved targeting performance (up to 30% in some cases). In addition, our study showed that, when transitioning across screens, the mismatch between the visual and the device space has a significantly bigger impact on performance than the mismatch in orientation and visual size alone. For mouse operation in a highly heterogeneous multi-monitor environment, all our participants strongly preferred using pointer warping over the regular mouse behavior.
@inproceedings{Benko:2007:PWI,
author = {Hrvoje Benko and Steven Feiner},
title = {Pointer warping in heterogeneous multi-monitor environments},
booktitle = {Graphics Interface 2007},
pages = {111--117},
month = may,
year = {2007},
}
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