An image-space algorithm for immersive views in 3-manifolds and orbifolds
Pierre Berger, Alex Laier, Luiz Velho
In The Visual Computer, 31(1), January 2015.
Abstract: We describe the first image-space ray-tracing algorithm to generate interior views of flat or hyperbolic 3-manifolds, orbifolds, and similar polyhedral complexes. The complexity of our algorithm is linear in the number of echoes for a given number of polygons, compared to exponential complexity for the object-space algorithm chosen as standard.
@article{Berger:2015:AIA,
author = {Pierre Berger and Alex Laier and Luiz Velho},
title = {An image-space algorithm for immersive views in 3-manifolds and orbifolds},
journal = {The Visual Computer},
volume = {31},
number = {1},
pages = {93--104},
month = jan,
year = {2015},
}
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