An image-space algorithm for immersive views in 3-manifolds and orbifolds
Pierre Berger, Alex Laier, Luiz Velho
In The Visual Computer, 31(1), January 2015.
Abstract: We describe the first image-space ray-tracing algorithm to generate interior views of flat or hyperbolic 3-manifolds, orbifolds, and similar polyhedral complexes. The complexity of our algorithm is linear in the number of echoes for a given number of polygons, compared to exponential complexity for the object-space algorithm chosen as standard.
Article URL: http://dx.doi.org/10.1007/s00371-013-0913-2
BibTeX format:
@article{Berger:2015:AIA,
  author = {Pierre Berger and Alex Laier and Luiz Velho},
  title = {An image-space algorithm for immersive views in 3-manifolds and orbifolds},
  journal = {The Visual Computer},
  volume = {31},
  number = {1},
  pages = {93--104},
  month = jan,
  year = {2015},
}
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