Pose-Space Animation and Transfer of Facial Details
Bernd Bickel, Manuel Lang, Mario Botsch, Miguel A. Otaduy, Markus Gross
Symposium on Computer Animation, July 2008, pp. 57--66.
Abstract: This paper presents a novel method for real-time animation of highly-detailed facial expressions based on a multi-scale decomposition of facial geometry into large-scale motion and fine-scale details, such as expression wrinkles. Our hybrid animation is tailored to the specific characteristics of large- and fine-scale facial deformations: Large-scale deformations are computed with a fast linear shell model, which is intuitively and accurately controlled through a sparse set of motion-capture markers or user-defined handle points. Fine-scale facial details are incorporated using a novel pose-space deformation technique, which learns the correspondence of sparse measurements of skin strain to wrinkle formation from a small set of example poses. Our hybrid method features real-time animation of highly-detailed faces with realistic wrinkle formation, and allows both large-scale deformations and fine-scale wrinkles to be edited intuitively. Furthermore, our pose-space representation enables the transfer of facial details to novel expressions or other facial models.
BibTeX format:
@inproceedings{Bickel:2008:PAA,
  author = {Bernd Bickel and Manuel Lang and Mario Botsch and Miguel A. Otaduy and Markus Gross},
  title = {Pose-Space Animation and Transfer of Facial Details},
  booktitle = {Symposium on Computer Animation},
  pages = {57--66},
  month = jul,
  year = {2008},
}
Search for more articles by Bernd Bickel.
Search for more articles by Manuel Lang.
Search for more articles by Mario Botsch.
Search for more articles by Miguel A. Otaduy.
Search for more articles by Markus Gross.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."