Haptic two-finger contact with textiles
Guido Böttcher, Dennis Allerkamp, Daniel Glöckner, Franz-Erich Wolter
In The Visual Computer, 24(10), October 2008.
Abstract: Real-time cloth simulation involves many computational challenges to be solved, particularly in the context of haptic applications, where high frame rates are necessary for obtaining a satisfying experience. In this paper, we present an interactive cloth simulation system that offers a compromise between a realistic physics-based simulation of fabrics and a haptic application meeting high requirements in terms of computation speed. Our system allows the user to interact with the fabric using two fingers. The required performance of the system is achieved by introducing an intermediate layer responsible for the simulation of the small part of the surface being in contact with the fingers. Additionally we separate the possible contact situations into different cases, each being individually handled by a specialised contact algorithm.
Keyword(s): virtual reality, haptics, deformable objects, tactile rendering
BibTeX format:
@article{Boettcher:2008:HTC,
  author = {Guido Böttcher and Dennis Allerkamp and Daniel Glöckner and Franz-Erich Wolter},
  title = {Haptic two-finger contact with textiles},
  journal = {The Visual Computer},
  volume = {24},
  number = {10},
  pages = {911--922},
  month = oct,
  year = {2008},
}
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