Bimodal Perception of Audio-Visual Material Properties for Virtual Environments
Nicolas Bonneel, Clara Suied, Isabelle Viaud-Delmon, George Drettakis
In ACM Transactions on Applied Perception, 7(1), January 2010.
Abstract: High-quality rendering of both audio and visual material properties is very important in interactive virtual environments, since convincingly rendered materials increase realism and the sense of immersion. We studied how the level of detail of auditory and visual stimuli interact in the perception of audio-visual material rendering quality. Our study is based on perception of material discrimination, when varying the levels of detail of modal synthesis for sound, and bidirectional reflectance distribution functions for graphics. We performed an experiment for two different models (a Dragon and a Bunny model) and two material types (plastic and gold). The results show a significant interaction between auditory and visual level of detail in the perception of material similarity, when comparing approximate levels of detail to a high-quality audio-visual reference rendering. We show how this result can contribute to significant savings in computation time in an interactive audio-visual rendering system. To our knowledge, this is the first study that shows interaction of audio and graphics representation in a material perception task.
Keyword(s): Audio-visual rendering, bimodal perception, crossmodal perception, material perception
Article URL: http://doi.acm.org/10.1145/1658349.1658350
BibTeX format:
@article{Bonneel:2010:BPO,
  author = {Nicolas Bonneel and Clara Suied and Isabelle Viaud-Delmon and George Drettakis},
  title = {Bimodal Perception of Audio-Visual Material Properties for Virtual Environments},
  journal = {ACM Transactions on Applied Perception},
  volume = {7},
  number = {1},
  pages = {1:1--1:16},
  month = jan,
  year = {2010},
}
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