Shape-Up: Shaping Discrete Geometry with Projections
Sofien Bouaziz, Mario Deuss, Yuliy Schwartzburg, Thibaut Weise, Mark Pauly
In Computer Graphics Forum, 31(5), 2012.
Abstract: We introduce a unified optimization framework for geometry processing based on shape constraints. These constraints preserve or prescribe the shape of subsets of the points of a geometric data set, such as polygons, one-ring cells, volume elements, or feature curves. Our method is based on two key concepts: a shape proximity function and shape projection operators. The proximity function encodes the distance of a desired least-squares fitted elementary target shape to the corresponding vertices of the 3D model. Projection operators are employed to minimize the proximity function by relocating vertices in a minimal way to match the imposed shape constraints. We demonstrate that this approach leads to a simple, robust, and efficient algorithm that allows implementing a variety of geometry processing applications, simply by combining suitable projection operators. We show examples for computing planar and circular meshes, shape space exploration, mesh quality improvement, shape-preserving deformation, and conformal parametrization. Our optimization framework provides a systematic way of building new solvers for geometry processing and produces similar or better results than state-of-the-art methods.
@article{Bouaziz:2012:SSD,
author = {Sofien Bouaziz and Mario Deuss and Yuliy Schwartzburg and Thibaut Weise and Mark Pauly},
title = {Shape-Up: Shaping Discrete Geometry with Projections},
journal = {Computer Graphics Forum},
volume = {31},
number = {5},
pages = {1657--1667},
year = {2012},
}
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