Bounding Ellipsoids for Ray-Fractal Intersection
Christian Bouville
Computer Graphics (Proceedings of SIGGRAPH 85), July 1985, pp. 45--52.
Abstract: Recently published papers have shown that, with appropriate intersection algorithms, the rendering of many procedural objects is possible with all the advantages offered by the ray-tracing techniques. In the case of stochastic surfaces, the intersection can be computed by a recursive subdivision technique. The efficiency of this algorithm depends essentially on the bounding volume whose size and shape are directly related to the stochastic characteristics of these surfaces. After a brief review of the rendering of stochastic surfaces and the bounding volume selection problem, two types of bounding volumes are studies, describing how their intersection with a ray can be computed and how their size can be derived from the stochastic characteristics. The efficiency then, of these bounding volumes is compared.
Keyword(s): ray fractal intersection, stochastic surfaces
BibTeX format:
@inproceedings{Bouville:1985:BEF,
  author = {Christian Bouville},
  title = {Bounding Ellipsoids for Ray-Fractal Intersection},
  booktitle = {Computer Graphics (Proceedings of SIGGRAPH 85)},
  pages = {45--52},
  month = jul,
  year = {1985},
}
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