High Resolution Passive Facial Performance Capture
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Alla Sheffer
In ACM Transactions on Graphics, 29(4), July 2010.
Abstract: We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no active lighting. We obtain initial geometry using multi-view stereo, and then use a novel approach for automatically tracking texture detail across the frames. As a result, we obtain a high-resolution sequence of compatibly triangulated and parameterized meshes. The resulting sequence can be rendered with dynamically captured textures, while also consistently applying texture changes such as virtual makeup.
Keyword(s): face reconstruction, markerless motion capture, performance capture
Article URL: http://doi.acm.org/10.1145/1778765.1778778
BibTeX format:
@article{Bradley:2010:HRP,
  author = {Derek Bradley and Wolfgang Heidrich and Tiberiu Popa and Alla Sheffer},
  title = {High Resolution Passive Facial Performance Capture},
  journal = {ACM Transactions on Graphics},
  volume = {29},
  number = {4},
  pages = {41:1--41:10},
  month = jul,
  year = {2010},
}
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