Interactive skeleton techniques for enhancing motion dynamics in key frame animation
N. Burtnyk, M. Wein
Proceedings of SIGGRAPH '76, 1976, pp. 51--51.
Abstract: A significant increase in the capability for controlling motion dynamics in key frame animation is achieved through skeleton control. This technique allows an animator to develop a complex motion sequence by animating a stick figure representation of an image. This control sequence is then used to drive an image sequence through the same movement. The simplicity of the stick figure image encourages a high level of interaction during the design stage. Its compatibility with the basic key frame animation technique permits skeleton control to be applied selectively to only those components of a composite image sequence that require enhancement.
@inproceedings{Burtnyk:1976:IST,
author = {N. Burtnyk and M. Wein},
title = {Interactive skeleton techniques for enhancing motion dynamics in key frame animation},
booktitle = {Proceedings of SIGGRAPH '76},
pages = {51--51},
year = {1976},
}
Return to the search page.
graphbib: Powered by "bibsql" and "SQLite3."