Interactive skeleton techniques for enhancing motion dynamics in key frame animation
N. Burtnyk, M. Wein
Proceedings of SIGGRAPH '76, 1976, pp. 51--51.
Abstract: A significant increase in the capability for controlling motion dynamics in key frame animation is achieved through skeleton control. This technique allows an animator to develop a complex motion sequence by animating a stick figure representation of an image. This control sequence is then used to drive an image sequence through the same movement. The simplicity of the stick figure image encourages a high level of interaction during the design stage. Its compatibility with the basic key frame animation technique permits skeleton control to be applied selectively to only those components of a composite image sequence that require enhancement.
Article URL: http://dx.doi.org/10.1145/563274.563284
BibTeX format:
@inproceedings{Burtnyk:1976:IST,
  author = {N. Burtnyk and M. Wein},
  title = {Interactive skeleton techniques for enhancing motion dynamics in key frame animation},
  booktitle = {Proceedings of SIGGRAPH '76},
  pages = {51--51},
  year = {1976},
}
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