State of the Art in Artistic Editing of Appearance, Lighting and Material
Thorsten-Walther Schmidt, Fabio Pellacini, Derek Nowrouzezahrai, Wojciech Jarosz, Carsten Dachsbacher
In Computer Graphics Forum, 35(1), 2016.
Abstract: Mimicking the appearance of the real world is a longstanding goal of computer graphics, with several important applications in the feature film, architecture and medical industries. Images with well-designed shading are an important tool for conveying information about the world, be it the shape and function of a computer-aided design (CAD) model, or the mood of a movie sequence. However, authoring this content is often a tedious task, even if undertaken by groups of highly trained and experienced artists. Unsurprisingly, numerous methods to facilitate and accelerate this appearance editing task have been proposed, enabling the editing of scene objects' appearances, lighting and materials, as well as entailing the introduction of new interaction paradigms and specialized preview rendering techniques. In this review, we provide a comprehensive survey of artistic appearance, lighting and material editing approaches. We organize this complex and active research area in a structure tailored to academic researchers, graduate students and industry professionals alike. In addition to editing approaches, we discuss how user interaction paradigms and rendering back ends combine to form usable systems for appearance editing. We conclude with a discussion of open problems and challenges to motivate and guide future research.
Keyword(s): artistic editing, appearance editing, material design, lighting design, I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism; I.3.6 [Computer Graphics]: Methodology and Techniques Interaction techniques
Article URL: http://dx.doi.org/10.1111/cgf.12721
BibTeX format:
@article{CGF:CGF12721,
  author = {Thorsten-Walther Schmidt and Fabio Pellacini and Derek Nowrouzezahrai and Wojciech Jarosz and Carsten Dachsbacher},
  title = {State of the Art in Artistic Editing of Appearance, Lighting and Material},
  journal = {Computer Graphics Forum},
  volume = {35},
  number = {1},
  pages = {216--233},
  year = {2016},
}
Search for more articles by Thorsten-Walther Schmidt.
Search for more articles by Fabio Pellacini.
Search for more articles by Derek Nowrouzezahrai.
Search for more articles by Wojciech Jarosz.
Search for more articles by Carsten Dachsbacher.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."