Adding Depth to Cartoons Using Sparse Depth (In)equalities
D. Sykora, D. Sedlacek, S. Jinchao, J. Dingliana, S. Collins
In Computer Graphics Forum, 29(2), 2010.
Abstract: This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques our solution requires minimal user effort and enables creation of consistent pop-ups in a matter of seconds. Inspired by perceptual studies we formulate a custom tailored optimization framework that tries to mimic the way that a human reconstructs depth information from a single image. Its key advantage is that it completely avoids inputs requiring knowledge of absolute depth and instead uses a set of sparse depth (in)equalities that are much easier to specify. Since these constraints lead to a solution based on quadratic programming that is time consuming to evaluate we propose a simple approximative algorithm yielding similar results with much lower computational overhead. We demonstrate its usefulness in the context of a cartoon animation production pipeline including applications such as enhancement, registration, composition, 3D modelling and stereoscopic display.
Keyword(s): Computer Graphics [I.3.4]: Graphics Utilities—Graphics editors, Image Processing and Computer Vision [I.4.8]: Scene Analysis—Depth cues, Image Processing and Computer Vision [I.4.6]: Segmentation—Pixel classification, Computer Applications [J.5]: Arts and Humanities—Fine arts
Article URL: http://dx.doi.org/10.1111/j.1467-8659.2009.01631.x
BibTeX format:
@article{CGF:CGF1631,
  author = {D. Sykora and D. Sedlacek and S. Jinchao and J. Dingliana and S. Collins},
  title = {Adding Depth to Cartoons Using Sparse Depth (In)equalities},
  journal = {Computer Graphics Forum},
  volume = {29},
  number = {2},
  pages = {615--623},
  year = {2010},
}
Search for more articles by D. Sykora.
Search for more articles by D. Sedlacek.
Search for more articles by S. Jinchao.
Search for more articles by J. Dingliana.
Search for more articles by S. Collins.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."