Feature Preserving Mesh Generation from 3D Point Clouds
Nader Salman, Mariette Yvinec, Quentin Merigot
In Computer Graphics Forum, 29(5), 2010.
Abstract: We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the covariance matrices of Voronoi cells, we first extract from the point cloud a set of sharp features. Our algorithm also runs on the input point cloud a reconstruction process, such as Poisson reconstruction, providing an implicit surface. A feature preserving variant of a Delaunay refinement process is then used to generate a mesh approximating the implicit surface and containing a faithful representation of the extracted sharp edges. Such a mesh provides an enhanced trade-off between accuracy and mesh complexity. The whole process is robust to noise and made versatile through a small set of parameters which govern the mesh sizing, approximation error and shape of the elements. We demonstrate the effectiveness of our method on a variety of models including laser scanned datasets ranging from indoor to outdoor scenes.
Keyword(s): [Computational Geometry and Object Modeling] [I.3.5]: Curve, surface, solid, and object representations—
Article URL: http://dx.doi.org/10.1111/j.1467-8659.2010.01771.x
BibTeX format:
@article{CGF:CGF1771,
  author = {Nader Salman and Mariette Yvinec and Quentin Merigot},
  title = {Feature Preserving Mesh Generation from 3D Point Clouds},
  journal = {Computer Graphics Forum},
  volume = {29},
  number = {5},
  pages = {1623--1632},
  year = {2010},
}
Search for more articles by Nader Salman.
Search for more articles by Mariette Yvinec.
Search for more articles by Quentin Merigot.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."