Animating fire with sound
Jeffrey N. Chadwick, Doug L. James
In ACM Transactions on Graphics, 30(4), July 2011.
Abstract: We propose a practical method for synthesizing plausible fire sounds that are synchronized with physically based fire animations. To enable synthesis of combustion sounds without incurring the cost of time-stepping fluid simulations at audio rates, we decompose our synthesis procedure into two components. First, a low-frequency flame sound is synthesized using a physically based combustion sound model driven with data from a visual flame simulation run at a relatively low temporal sampling rate. Second, we propose two bandwidth extension methods for synthesizing additional high-frequency flame sound content: (1) spectral bandwidth extension which synthesizes higher-frequency noise matching combustion sound spectra from theory and experiment; and (2) data-driven texture synthesis to synthesize high-frequency content based on input flame sound recordings. Various examples and comparisons are presented demonstrating plausible flame sounds, from small candle flames to large flame jets.
Keyword(s): bandwidth extension, combustion, fire, sound synthesis, texture synthesis
Article URL: http://dx.doi.org/10.1145/2010324.1964979
BibTeX format:
@article{Chadwick:2011:AFW,
  author = {Jeffrey N. Chadwick and Doug L. James},
  title = {Animating fire with sound},
  journal = {ACM Transactions on Graphics},
  volume = {30},
  number = {4},
  pages = {84:1--84:8},
  month = jul,
  year = {2011},
}
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