Precomputed acceleration noise for improved rigid-body sound
Jeffrey N. Chadwick, Changxi Zheng, Doug L. James
In ACM Transactions on Graphics, 31(4), July 2012.
Abstract: We introduce an efficient method for synthesizing acceleration noise -- sound produced when an object experiences abrupt rigid-body acceleration due to collisions or other contact events. We approach this in two main steps. First, we estimate continuous contact force profiles from rigid-body impulses using a simple model based on Hertz contact theory. Next, we compute solutions to the acoustic wave equation due to short acceleration pulses in each rigid-body degree of freedom. We introduce an efficient representation for these solutions -- Precomputed Acceleration Noise -- which allows us to accurately estimate sound due to arbitrary rigid-body accelerations. We find that the addition of acceleration noise significantly complements the standard modal sound algorithm, especially for small objects.
Article URL: http://dx.doi.org/10.1145/2185520.2185599
BibTeX format:
@article{Chadwick:2012:PAN,
  author = {Jeffrey N. Chadwick and Changxi Zheng and Doug L. James},
  title = {Precomputed acceleration noise for improved rigid-body sound},
  journal = {ACM Transactions on Graphics},
  volume = {31},
  number = {4},
  pages = {103:1--103:9},
  month = jul,
  year = {2012},
}
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