Interactive Procedural Street Modeling
Guoning Chen, Gregory Esch, Peter Wonka, Pascal Müller, Eugene Zhang
In ACM Transactions on Graphics, 27(3), August 2008.
Abstract: This paper addresses the problem of interactively modeling large street networks. We introduce an intuitive and flexible modeling framework in which a user can create a street network from scratch or modify an existing street network. This is achieved through designing an underlying tensor field and editing the graph representing the street network. The framework is intuitive because it uses tensor fields to guide the generation of a street network. The framework is flexible because it allows the user to combine various global and local modeling operations such as brush strokes, smoothing, constraints, noise and rotation fields. Our results will show street networks and three-dimensional urban geometry of high visual quality.
Keyword(s): procedural modeling, street modeling, street networks, tensor field design, tensor fields
Article URL: http://doi.acm.org/10.1145/1360612.1360702
BibTeX format:
@article{Chen:2008:IPS,
  author = {Guoning Chen and Gregory Esch and Peter Wonka and Pascal Müller and Eugene Zhang},
  title = {Interactive Procedural Street Modeling},
  journal = {ACM Transactions on Graphics},
  volume = {27},
  number = {3},
  pages = {103:1--103:10},
  month = aug,
  year = {2008},
}
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