Parallel Blue-noise Sampling by Constrained Farthest Point Optimization
Renjie Chen, Craig Gotsman
In Computer Graphics Forum, 31(5), 2012.
Abstract: We describe a fast sampling algorithm for generating uniformly-distributed point patterns with good blue noise characteristics. The method, based on constrained farthest point optimization, is provably optimal and may be easily parallelized, resulting in an algorithm whose performance/quality tradeoff is superior to other state-of-the-art approaches.
@article{Chen:2012:PBS,
author = {Renjie Chen and Craig Gotsman},
title = {Parallel Blue-noise Sampling by Constrained Farthest Point Optimization},
journal = {Computer Graphics Forum},
volume = {31},
number = {5},
pages = {1775--1785},
year = {2012},
}
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