Fast object-precision shadow generation for area light sources using BSP trees
Norman Chin, Steven Feiner
Symposium on Interactive 3D Graphics, March 1992, pp. 21--30.
Keyword(s): shadow volume, area light source, penumbra, umbra
BibTeX format:
@inproceedings{Chin:1992:FOS,
  author = {Norman Chin and Steven Feiner},
  title = {Fast object-precision shadow generation for area light sources using BSP trees},
  booktitle = {Symposium on Interactive 3D Graphics},
  pages = {21--30},
  month = mar,
  year = {1992},
}
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