Real-time simulation of ductile fracture with oriented particles
Min Gyu Choi
In Computer Animation and Virtual Worlds, 25(3-4), 2014.
Abstract: This paper proposes a practical approach for real-time simulation of large deformation and ductile fracture. We adopt the oriented particles approach for robust and efficient simulation of large deformation and develop a practical model for plastic flow and fracture. The proposed method finds the optimal rotation and the optimal stretch in shape matching. The newly introduced optimal stretch leads to a material strain that can be employed in the plastic flow and fracture criteria. We also propose a graphics processing unit skinning method for real-time rendering of a deformed, fractured visual mesh. Experimental results show that the proposed method can robustly simulate large, elastoplastic deformation and ductile fracture of large visual meshes in real time.
Keyword(s): deformation, plasticity, ductile fracture, shape matching, oriented particles
Article URL: http://dx.doi.org/10.1002/cav.1601
BibTeX format:
@article{Choi:2014:RSO,
  author = {Min Gyu Choi},
  title = {Real-time simulation of ductile fracture with oriented particles},
  journal = {Computer Animation and Virtual Worlds},
  volume = {25},
  number = {3-4},
  pages = {455--463},
  year = {2014},
}
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