Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes
Derek Coppen, Mel Slater, Allan Davison, David Hawes
Eurographics Workshop on Graphics Hardware, 1992, pp. 135--142.
Abstract: This paper describes a distributed frame buffer architecture, based on the Tiling Algorithm for dynamic modification, and designed to achieve fast display updates inresponse to dynamic transformations of graphical objects. We report on the overall architecture and some detailed design issues.
@inproceedings{Coppen:1992:DFB,
author = {Derek Coppen and Mel Slater and Allan Davison and David Hawes},
title = {Distributed Frame Buffer for Rapid Dynamic Changes to 3D Scenes},
booktitle = {Eurographics Workshop on Graphics Hardware},
pages = {135--142},
year = {1992},
}
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