Feedback-guided Stroke Placement for a Painting Machine
Oliver Deussen, Thomas Lindemeier, Sören Pirk, Mark Tautzenberger
Workshop on Computational Aesthetics, 2012, pp. 25--33.
Abstract: In this paper we present and evaluate painterly rendering techniques that work within a visual feedback loop of eDavid, our painting robot. The machine aims at simulating the human painting process. Two such methods are compared for different objects. One uses a predefined set of stroke candidates, the other creates strokes directly using line integral convolution. The aesthetics of both methods are discussed, results are shown.
Article URL: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH12/025-033
BibTeX format:
@inproceedings{Deussen:2012:FSP,
  author = {Oliver Deussen and Thomas Lindemeier and Sören Pirk and Mark Tautzenberger},
  title = {Feedback-guided Stroke Placement for a Painting Machine},
  booktitle = {Workshop on Computational Aesthetics},
  pages = {25--33},
  year = {2012},
}
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