Defining and Computing Curve-skeletons with Medial Geodesic Function
Tamal K. Dey, Jian Sun
Eurographics Symposium on Geometry Processing, 2006, pp. 143--152.
Abstract: Many applications in geometric modeling, computer graphics, visualization and computer vision benefit from a reduced representation called curve-skeletons of a shape. These are curves possibly with branches which compactly represent the shape geometry and topology. The lack of a proper mathematical definition has been a bottleneck in developing and applying the the curve-skeletons. A set of desirable properties of these skeletons has been identified and the existing algorithms try to satisfy these properties mainly through a procedural definition. We define a function called medial geodesic on the medial axis which leads to a methematical definition and an approximation algorithm for curve-skeletons. Empirical study shows that the algorithm is robust against noise, operates well with a single user parameter, and produces curve-skeletons with the desirable properties. Moreover, the curveskeletons can be associated with additional attributes that follow naturally from the definition. These attributes capture shape eccentricity, a local measure of how far a shape is away from a tubular one.
@inproceedings{Dey:2006:DAC,
author = {Tamal K. Dey and Jian Sun},
title = {Defining and Computing Curve-skeletons with Medial Geodesic Function},
booktitle = {Eurographics Symposium on Geometry Processing},
pages = {143--152},
year = {2006},
}
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