Self-similarity for accurate compression of point sampled surfaces
Julie Digne, Raphaëlle Chaine, Sébastien Valette
In Computer Graphics Forum, 33(2), 2014.
Abstract: Most surfaces, be it from a fine-art artifact or a mechanical object, are characterized by a strong self-similarity. This property finds its source in the natural structures of objects but also in the fabrication processes: regularity of the sculpting technique, or machine tool. In this paper, we propose to exploit the self-similarity of the underlying shapes for compressing point cloud surfaces which can contain millions of points at a very high precision. Our approach locally resamples the point cloud in order to highlight the self-similarity of the shape, while remaining consistent with the original shape and the scanner precision. It then uses this self-similarity to create an ad hoc dictionary on which the local neighborhoods will be sparsely represented, thus allowing for a light-weight representation of the total surface. We demonstrate the validity of our approach on several point clouds from fine-arts and mechanical objects, as well as a urban scene. In addition, we show that our approach also achieves a filtering of noise whose magnitude is smaller than the scanner precision.
Keyword(s): Categories and Subject Descriptors (according to ACM CCS):, I.3.5 [Computer Graphics]: Computational Geometry and Object Modeling—Curve, surface, solid, and object representations, I.4.2 [ImageProcessing and Computer Vision]: Compression (Coding)—Approximate methods
@article{Digne:2014:SFA,
author = {Julie Digne and Raphaëlle Chaine and Sébastien Valette},
title = {Self-similarity for accurate compression of point sampled surfaces},
journal = {Computer Graphics Forum},
volume = {33},
number = {2},
pages = {155--164},
year = {2014},
}
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