Level-of-detail quad meshing
Hans-Christian Ebke, Marcel Campen, David Bommes, Leif Kobbelt
In ACM Transactions on Graphics, 33(6), November 2014.
Abstract: The most effective and popular tools for obtaining feature aligned quad meshes from triangular input meshes are based on cross field guided parametrization. These methods are incarnations of a conceptual three-step pipeline: (1) cross field computation, (2) field-guided surface parametrization, (3) quad mesh extraction. While in most meshing scenarios the user prescribes a desired target quad size or edge length, this information is typically taken into account from step 2 onwards only, but not in the cross field computation step. This turns into a problem in the presence of small scale geometric or topological features or noise in the input mesh: closely placed singularities are induced in the cross field, which are not properly reproducible by vertices in a quad mesh with the prescribed edge length, causing severe distortions or even failure of the meshing algorithm. We reformulate the construction of cross fields as well as field-guided parametrizations in a scale-aware manner which effectively suppresses densely spaced features and noise of geometric as well as topological kind. Dominant large-scale features are adequately preserved in the output by relying on the unaltered input mesh as the computational domain.
@article{Ebke:2014:LQM,
author = {Hans-Christian Ebke and Marcel Campen and David Bommes and Leif Kobbelt},
title = {Level-of-detail quad meshing},
journal = {ACM Transactions on Graphics},
volume = {33},
number = {6},
pages = {184:1--184:11},
month = nov,
year = {2014},
}
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