Target-driven smoke animation
Raanan Fattal, Dani Lischinski
In ACM Transactions on Graphics, 23(3), August 2004.
Abstract: In this paper we present a new method for efficiently controlling animated smoke. Given a sequence of target smoke states, our method generates a smoke simulation in which the smoke is driven towards each of these targets in turn, while exhibiting natural-looking interesting smoke-like behavior. This control is made possible by two new terms that we add to the standard flow equations: (i) a driving force term that causes the fluid to carry the smoke towards a particular target, and (ii) a smoke gathering term that prevents the smoke from diffusing too much. These terms are explicitly defined by the instantaneous state of the system at each simulation timestep. Thus, no expensive optimization is required, allowing complex smoke animations to be generated with very little additional cost compared to ordinary flow simulations.
Keyword(s): animation control, fluid dynamics, smoke simulation
Article URL: http://doi.acm.org/10.1145/1015706.1015743
BibTeX format:
@article{Fattal:2004:TSA,
  author = {Raanan Fattal and Dani Lischinski},
  title = {Target-driven smoke animation},
  journal = {ACM Transactions on Graphics},
  volume = {23},
  number = {3},
  pages = {441--448},
  month = aug,
  year = {2004},
}
Search for more articles by Raanan Fattal.
Search for more articles by Dani Lischinski.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."