Image-based Collision Detection and Response between Arbitrary Volume Objects
François Faure, Sébastien Barbier, Jérémie Allard, Florent Falipou
Symposium on Computer Animation, July 2008, pp. 155--162.
Abstract: We present a new image-based method to process contacts between objects bounded by triangular surfaces. Unlike previous methods, it relies on image-based volume minimization, which eliminates complex geometrical computations and robustly handles deep intersections. The surfaces are rasterized in three orthogonal directions, and intersections are detected based on pixel depth and normal orientation. Per-pixel contact forces are computed and accumulated at the vertices. We show how to compute pressure forces which serve to minimize the intersection volume, as well as friction forces. No geometrical precomputation is required, which makes the method efficient for both deformable and rigid objects. We demonstrate it on rigid, skinned, and particle-based physical models with detailed surfaces in contacts at interactive frame rates.
BibTeX format:
@inproceedings{Faure:2008:ICD,
  author = {François Faure and Sébastien Barbier and Jérémie Allard and Florent Falipou},
  title = {Image-based Collision Detection and Response between Arbitrary Volume Objects},
  booktitle = {Symposium on Computer Animation},
  pages = {155--162},
  month = jul,
  year = {2008},
}
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