Information theory tools for scene discretization
Miquel Feixas, Esteve del Acebo, Philippe Bekaert, Mateu Sbert
Eurographics Rendering Workshop, June 1999, pp. 95--106.
Abstract: Finding the best discretization of a scene is a difficult problem in radiosity. In this paper we study this problem from the point of view of information theory. In previous work, we have introduced the concept of mutual information as a measure for scene complexity. A study of the effect of some commonly used patch subdivision strategies on the mutual information shows that the strategy yielding the largest decrease of mean square error corresponds well to the one resulting in the largest increase in mutual information. This observation suggests a possible refinement oracle for radiosity computations.
@inproceedings{Feixas:1999:ITT,
author = {Miquel Feixas and Esteve del Acebo and Philippe Bekaert and Mateu Sbert},
title = {Information theory tools for scene discretization},
booktitle = {Eurographics Rendering Workshop},
pages = {95--106},
month = jun,
year = {1999},
}
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