Discrete shells
Eitan Grinspun, Anil N. Hirani, Mathieu Desbrun, Peter Schrćder
Symposium on Computer Animation, August 2003, pp. 62--67.
Abstract: In this paper we introduce a discrete shell model describing the behavior of thin flexible structures, such as hats, leaves, and aluminum cans, which are characterized by a curved undeformed configuration. Previously such models required complex continuum mechanics formulations and correspondingly complex algorithms. We show that a simple shell model can be derived geometrically for triangle meshes and implemented quickly by modifying a standard cloth simulator. Our technique convincingly simulates a variety of curved objects with materials ranging from paper to metal, as we demonstrate with several examples including a comparison of a real and simulated falling hat.
@inproceedings{Grinspun:2003:DS,
author = {Eitan Grinspun and Anil N. Hirani and Mathieu Desbrun and Peter Schrćder},
title = {Discrete shells},
booktitle = {Symposium on Computer Animation},
pages = {62--67},
month = aug,
year = {2003},
}
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