Oriented Strands - Dynamics of Stiff Multi-Body System
Sunil Hadap
Symposium on Computer Animation, September 2006, pp. 91--100.
Abstract: The simulation of strand like primitives modeled as dynamics of serial branched multi-body chain, albeit a potential reduced coordinate formulation, gives rise to stiff and highly non-linear differential equations. We introduce a recursive, linear time and fully implicit method to solve the stiff dynamical problem arising from such a multi-body system. We augment the merits of the proposed scheme by means of analytical constraints and an elaborate collision response model. We finally discuss a versatile simulation system based on the strand primitive for character dynamics and visual effects. We demonstrate dynamics of ears, braid, long/curly hair and foliage.
@inproceedings{Hadap:2006:OSD,
author = {Sunil Hadap},
title = {Oriented Strands - Dynamics of Stiff Multi-Body System},
booktitle = {Symposium on Computer Animation},
pages = {91--100},
month = sep,
year = {2006},
}
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