Interactive spacetime control of deformable objects
Klaus Hildebrandt, Christian Schulz, Christoph von Tycowicz, Konrad Polthier
In ACM Transactions on Graphics, 31(4), July 2012.
Abstract: Creating motions of objects or characters that are physically plausible and follow an animator's intent is a key task in computer animation. The spacetime constraints paradigm is a valuable approach to this problem, but it suffers from high computational costs. Based on spacetime constraints, we propose a framework for controlling the motion of deformable objects that offers interactive response times. This is achieved by a model reduction of the underlying variational problem, which combines dimension reduction, multipoint linearization, and decoupling of ODEs. After a preprocess, the cost for creating or editing a motion is reduced to solving a number of one-dimensional spacetime problems, whose solutions are the wiggly splines introduced by Kass and Anderson [2008]. We achieve interactive response times through a new fast and robust numerical scheme for solving the one-dimensional problems that is based on a closed-form representation of the wiggly splines.
@article{Hildebrandt:2012:ISC,
author = {Klaus Hildebrandt and Christian Schulz and Christoph von Tycowicz and Konrad Polthier},
title = {Interactive spacetime control of deformable objects},
journal = {ACM Transactions on Graphics},
volume = {31},
number = {4},
pages = {71:1--71:8},
month = jul,
year = {2012},
}
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