Theatre of Restless Automata
Vicky Isley, Paul Smith
Workshop on Computational Aesthetics, 2007, pp. 163--166.
Abstract: Our enthusiasm for scientific modelling techniques and fascination with natural systems has inspired us to develop computational artworks over the last six years that explore the aesthetics of emergence, computational abstractions, artificial life and belief systems. These computational works have culminated into a solo exhibition Theatre of Restless Automata which toured nationally during 2005-2006 and selective works have been exhibited at ACE, Los Angeles (2006), Third Iteration, Melbourne (2005), SIGGRAPH, Boston (2006) & Los Angeles (2005) and Transmediale.05, Berlin (2005). Here we will discuss the three computational artworks -- Biomes, RandomSeed and Ornamental Bug Garden 001 which were shown in Theatre of Restless Automata and other preparatory works which commenced our ongoing research into artificial-life and digital biology.
Article URL: http://dx.doi.org/10.2312/COMPAESTH/COMPAESTH07/163-166
BibTeX format:
@inproceedings{Isley:2007:TOR,
  author = {Vicky Isley and Paul Smith},
  title = {Theatre of Restless Automata},
  booktitle = {Workshop on Computational Aesthetics},
  pages = {163--166},
  year = {2007},
}
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