Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision
David Antonio Gómez Jáuregui, Patrick Horain
MIRAGE 2009: Computer Vision/Computer Graphics Collaboration Techniques, May 2009, pp. 344--355.
Abstract: 3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively optimizing the match between primitives extracted from the model and the images with respect to the model position and joint angles. We extend a previous color-based registration algorithm with a more precise edge-based registration step. We present an experimental analysis of the residual error vs. the computation time and we discuss the balance between both approaches.
Article URL: http://dx.doi.org/10.1007/978-3-642-01811-4_31
BibTeX format:
@incollection{Jauregui:2009:RVE,
  author = {David Antonio Gómez Jáuregui and Patrick Horain},
  title = {Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision},
  booktitle = {MIRAGE 2009: Computer Vision/Computer Graphics Collaboration Techniques},
  pages = {344--355},
  month = may,
  year = {2009},
}
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