A Practical Model for Subsurface Light Transport
Henrik Wann Jensen, Stephen R. Marschner, Marc Levoy, Pat Hanrahan
Proceedings of SIGGRAPH 2001, August 2001, pp. 511--518.
Abstract: This paper introduces a simple model for subsurface light transport in translucent materials. The model enables efficient simulation of effects that BRDF models cannot capture, such as color bleeding within materials and diffusion of light across shadow boundaries. The technique is efficient even for anisotropic, highly scattering media that are expensive to simulate using existing methods. The model combines an exact solution for single scattering with a dipole point source diffusion approximation for multiple scattering. We also have designed a new, rapid image-based measurement technique for determining the optical properties of translucent materials. We validate the model by comparing predicted and measured values and show how the technique can be used to recover the optical properties of a variety of materials, including milk, marble, and skin. Finally, we describe sampling techniques that allow the model to be used within a conventional ray tracer.
Keyword(s): Subsurface scattering, BSSRDF, reflection models, light transport, diffusion theory, realistic image synthesis
BibTeX format:
@inproceedings{Jensen:2001:APM,
  author = {Henrik Wann Jensen and Stephen R. Marschner and Marc Levoy and Pat Hanrahan},
  title = {A Practical Model for Subsurface Light Transport},
  booktitle = {Proceedings of SIGGRAPH 2001},
  pages = {511--518},
  month = aug,
  year = {2001},
}
Search for more articles by Henrik Wann Jensen.
Search for more articles by Stephen R. Marschner.
Search for more articles by Marc Levoy.
Search for more articles by Pat Hanrahan.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."