An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System
S. Karpf, C. Chaillou
Eurographics Workshop on Graphics Hardware, 1992, pp. 158--169.
Abstract: We present in this paper the IMOGENE II system, a massively parallelMulti-SIMD graphics system. This architecture uses a new rasterization scheme combining Object Parallelism and Parallel Virtual Buffers. This scheme leads to a better efficiency than other massively parallel SHvlD systems, and allows a cost-effective, powerful and easily expandable system to be designed. The system consists of several SIMD ScanConversionPipelines each connected to a Multi-Level Virtual Buffer, a Shading Unitcomputing true Phong Shading, a Virtual Accumulation Frame Buffer for anti-aliasing,and a. classical Frame Buffer.
Article URL: http://diglib.eg.org/EG/DL/WS/EGGH/EGGH92/158-169.pdf
BibTeX format:
@inproceedings{Karpf:1992:AEM,
  author = {S. Karpf and C. Chaillou},
  title = {An Efficient Massively Parallel Rasterization Scheme For a High Performance Graphics System},
  booktitle = {Eurographics Workshop on Graphics Hardware},
  pages = {158--169},
  year = {1992},
}
Search for more articles by S. Karpf.
Search for more articles by C. Chaillou.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."