3D scan-conversion algorithms for voxel-based graphics
Arie Kaufman, Eyal Shimony
Workshop on Interactive 3D Graphics, October 1986, pp. 45--75.
Keyword(s): cubic frame buffer, lines, polygons, polyhedra, cubic parametric curves, bicubic parametric surface patches, circles, quadratic objects, cylinders, cones, spheres
@inproceedings{Kaufman:1986:3SA,
author = {Arie Kaufman and Eyal Shimony},
title = {3D scan-conversion algorithms for voxel-based graphics},
booktitle = {Workshop on Interactive 3D Graphics},
pages = {45--75},
month = oct,
year = {1986},
}
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