A Two-Dimensional Frame Buffer Processor
Arie Kaufman
Graphics Hardware, 1987, pp. 93--109.
Abstract: The two-dimensional Frame Buffer Processor (FBP) is part of a proposed raster graphics computer architecture. It is a hardware-oriented organisation of a variation of a bitblt engine with a much richer repertoire. In addition, the FBP gives support to window management, transformations, and assists in some image operations ordinarily performed in software. The introduction of the FBP as a co-processor to geometry and video processors would increase efficiency and speed of graphics systems and bitmap workstations. A special skewed frame-buffer organisation, which allows parallel memory access, further improves system performance.
@inproceedings{Kaufman:1987:ATF,
author = {Arie Kaufman},
title = {A Two-Dimensional Frame Buffer Processor},
booktitle = {Graphics Hardware},
pages = {93--109},
year = {1987},
}
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