Radioptimization - Goal Based Rendering
John K. Kawai, James S. Painter, Michael F. Cohen
Proceedings of SIGGRAPH 93, August 1993, pp. 147--154.
Abstract: This paper presents a method for designing the illumination in an environment using optimization techniques applied to a radiosity based image synthesis system. An optimization of lighting parameters is performed based on user specified constraints and objectives for the illumination of the environment. The Radioptimization system solves for the "best" possible settings for: light source emissivities, element reflectivities, and spotlight directionality parameters so that the design goals, such as to minimize energy or to give the room an impression of "privacy", are met. The system absorbs much of the burden for searching the design space allowing the user to focus on the goals of the illumination design rather than the intricate details of a complete lighting specification. The system employs an object space perceptual model based on work by Tumblin and Rushmeier to account for psychophysical effects such as subjective brightness and the visual adaptation level of a viewer. This provides a higher fidelity when comparing the illumination in a computer simulated environment against what would be viewed in the "real" world. Optimization criteria are based on subjective impressions of illumination with qualities such as "pleasantness," and "privateness." The qualities were selected based on Flynn's work in illuminating engineering. These criteria were applied to the radiosity context through an experiment conducted with subjects viewing rendered images, and the respondents evaluated with a Multi-Dimensional Scaling analysis.
@inproceedings{Kawai:1993:RG,
author = {John K. Kawai and James S. Painter and Michael F. Cohen},
title = {Radioptimization - Goal Based Rendering},
booktitle = {Proceedings of SIGGRAPH 93},
pages = {147--154},
month = aug,
year = {1993},
}
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