Shape matching and anisotropy
Michael Kazhdan, Thomas Funkhouser, Szymon Rusinkiewicz
In ACM Transactions on Graphics, 23(3), August 2004.
Abstract: With recent improvements in methods for the acquisition and rendering of 3D models, the need for retrieval of models has gained prominence in the graphics and vision communities. A variety of methods have been proposed that enable the ef cient querying of model repositories for a desired 3D shape. Many of these methods use a 3D model as a query and attempt to retrieve models from the database that have a similar shape.
In this paper we consider the implications of anisotropy on the shape matching paradigm. In particular, we propose a novel method for matching 3D models that factors the shape matching equation as the disjoint outer product of anisotropy and geometric comparisons. We provide a general method for computing the factored similarity metric and show how this approach can be applied to improve the matching performance of many existing shape matching methods.
Keyword(s): anisotropy, shape matching
@article{Kazhdan:2004:SMA,
author = {Michael Kazhdan and Thomas Funkhouser and Szymon Rusinkiewicz},
title = {Shape matching and anisotropy},
journal = {ACM Transactions on Graphics},
volume = {23},
number = {3},
pages = {623--629},
month = aug,
year = {2004},
}
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