User-guided simplification
Youngihn Kho, Michael Garland
Symposium on Interactive 3D Graphics, April 2003, pp. 123--126.
Abstract: While many effective automatic surface simplification algorithms have been developed, they often produce poor approximations when a model is simplified to a very low level of detail. Furthermore, previous algorithms are not sensitive to semantic or high-level meanings of models. In this paper, we present a user-guided approach for mesh simpli cation that aims to overcome such limitations. Our proposed method allows users to selectively control the relative importance of different surface regions and preserve various features through the imposition of geometric constraints. Using our system, users can produce perceptually improved approximations with very little effort.
Keyword(s): level of detail, quadric error metrics, user-guided simplification
Article URL: http://doi.acm.org/10.1145/641480.641504
BibTeX format:
@inproceedings{Kho:2003:US,
  author = {Youngihn Kho and Michael Garland},
  title = {User-guided simplification},
  booktitle = {Symposium on Interactive 3D Graphics},
  pages = {123--126},
  month = apr,
  year = {2003},
}
Search for more articles by Youngihn Kho.
Search for more articles by Michael Garland.

Return to the search page.


graphbib: Powered by "bibsql" and "SQLite3."