Streaming Model Based Volume Ray Casting Implementation for Cell Broadband Engine
Jusub Kim, Joseph JaJa
Eurographics Symposium on Parallel Graphics and Visualization, 2008, pp. 9--16.
Abstract: In this paper, we propose an experimental study of an inexpensive off-the-shelf sort-last volume visualization architecture based upon multiple GPUs and a single CPU. We show how to efficiently make use of this architecture to achieve high performance sort-last volume visualization of large datasets. We analyze the bottlenecks of this architecture.We compare this architecture to a classical sort-last visualization system using a cluster of commodity machines interconnected by a gigabit Ethernet network. Based on extensive experiments, we show that this solution competes very well with a mid-sized PC cluster, while it significantly improves performance compared to a single standard PC.
Article URL: http://dx.doi.org/10.2312/EGPGV/EGPGV08/009-016
BibTeX format:
@inproceedings{Kim:2008:SMB,
  author = {Jusub Kim and Joseph JaJa},
  title = {Streaming Model Based Volume Ray Casting Implementation for Cell Broadband Engine},
  booktitle = {Eurographics Symposium on Parallel Graphics and Visualization},
  pages = {9--16},
  year = {2008},
}
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